If I say the name Game Freak, you might recognize it due to
them being the developers of Pokemon (which I neglected to mention in my
Pokemon Blue review), and currently they work exclusively behind Nintendo. But
of course, they didn’t start out that way, and though their earliest titles are
on the NES (like the previously reviewed Yoshi), they had a few that came out
for the PC, PlayStation and Sega Mega Drive (or Genesis as we North Americans
know it). According to my research, most of these are Japanese only games, but
one was brought to us thanks to the Wii Virtual Console. Let’s take a look at
Pulseman, originally for the Sega Master Drive, but I’ll be playing it on the
Wii Virtual Console.
Since ported games on the Virtual Console are still not
translated for some reason, my understanding of the game’s story relies
somewhat on fan translations. But basically Pulseman seems to be a unique individual
able to cross over from virtual reality to the real world at will. He was
created when his father, Doctor Yoshiyama entered into the virtual world to be
with a virtual woman he loved and they produced an offspring. I think this might
be why Pulseman was never came to America: they weren’t ready for man on data
action. However, though Yoshiyama could enter the virtual reality and produce
an offspring that could leave, it seems that he was stuck for a while. This
would have a negative effect over time and would result in two Matrix sequels-
I mean Yoshiyama going insane. When he finally gets out he has become the evil
Doctor Waruyama and establishes a group of cyber terrorists he calls the Galaxy
Gang. The only person who can stop them from taking over all of the world’s
technology is the only one who can stop their mayhem in the virtual world as
well as the real one: Pulseman.
The story behind Pulseman is interesting, especially
considering he sounds like he’s just a rejected Megaman robot master. The idea
that the main villain is actually Pulseman’s creator, turned mad due to what he
did for love, actually creates some tension and could play out like a tragedy.
Here’s the problem: this is pretty much told to us from the start. This would
be like if at the beginning of A New Hope, Luke’s aunt said “It really sucked
that your father went crazy trying to protect you and your mother and became
Darth Vader”. Still, it’s a neat
emotional twist to the plot, which was more than I expected from a game that revolves
around the Cyberspace trope.
With a name like Pulseman, the core game mechanics would of
course rely on electricity. You have two kinds of attacks, but the more
interesting thing is how you get to use your powers. You need to power them up
by running, and this is an interesting mechanic. But it has a fatal problem:
you basically have two speeds, slow and fast, and the shift between is just so
sudden. However, you can also charge up by double tapping forward or backwards,
as Pulseman will jolt in that direction and be fully charged. I found this
ruins the strategy of running around and finding enough room to use your good
attacks, since this will work even if you hit into a wall. It’s a shame that
this game mechanic had so much potential.
But beyond that, the platforming is still good. Being fully
changed allows you to shoot a straight shot of electricity or bounce around in
an electric ball (which is a great way to say yourself from dying). I found the
difficulty to be a good middle ground, as you’ll need to know what you’re
doing, but it’s never frustrating. All around, the only flaw is the lack of
“smoothness” coming from the speed system.
Pulseman is a great game, it could have just
been that extra bit better. The music is good and the graphics are awesome! The
game play is a pretty amusing as long as you don’t have to suddenly run, and
everything has a cool techno atmosphere to it. This is a pretty good game that
I am glad we get to now experience, and it’s pretty clear this game means
something to Game Freaks too: the Galaxy Game may have inspired Team Galactic
in 4th Generation Pokemon, there’s a guy in Pokemon Platnium that
looks like Doctor Waruyama, Rotom is shaped a bit like the title character,
Remoraid looks like an enemy in the game and the “Volt-Tackle” is one of
Pulseman’s two attacks (Pikachu’s final smash in Super Smash Bros. Brawl looks
just like this move too). If this game just felt a lot smoother, I could see
myself giving this game a perfect score. But, I just can’t get over the
momentum problems I felt while replaying this game for this review. I give
Pulseman available on the Wii Virtual Console 9 levels out of 10.